The Gathering Storm

There Be Goblins in those Hills yonder...
Session 22 and 23

SigmarTide 27 2522 – South of Stromdorf

Caeless shoots some goblin raiders then sets off in pursuit of the remainder with their plundered cows and sheep. Zilvia discovers Jonas in the bushes and revives him. They head back to the farm unknowing that Caeless is in pursuit. At the farm a rider enters the courtyard. This is Nindeh a High Elf messenger. After an intial introduction she offers her assistance. Jonas will ride on the back of the horse with nindeh whilst Zilvia waits at the farm and tries to get the Ackerland family to help find the goblin nest and wipe it out.

Caeless tracks the goblins into the foothills and engages two in combat but in so doing loses the others. Nindeh and Jonas arrive and Jonas castes a fireball spell from the back of the horse, which panics and throws him off.Da sikboyz goblins

They now track the goblins and arrive at the Baumer farm. The Goblins are using the farm as a base of operations. The farm is in a valley which allows the party to observe the goblins. Zilvia is unsuccessful in motivating the Ackerland farmers apart from the eldest son Kleb. Jonas arrives back and leads them to the Baumer farm.

Baumer farmstead

Whilst observing the farm and coming up with a plan of action,they ascertain that there is a large number of goblins and a few sqigs here as well as a troll in the farmhouse that is fed via a hole in the thatched roof. A goblin Shaman mounted on a plinth emerges from the farmhouse. Many of the goblins gather in the court yard and bow to this shamen.


One not quickly enough and suffers the shamens wrath by being turned into a pile of ashes by some foul spell. The Heros also notice that the plinth the shamen is standing on looks like another part of the mapstone. As dawn approches they notice a small girl come out of the well and move into one of the buildings. They decide that the girl needs to be rescued before they can go for the stone and free the animals.

As the farm has a palisade around it with a manned watchtower and gate house the party decide to wait till noon, when the “sun” is highest. Those still raining heavily the sun is seen occasionally. Caeless, Jonas and Nindeh move to the southern side of the farm whilst Kleb and Zilvia observe from the north ready to perform distractions if necessary.

Caeless successfully crosses the palisade and enters one of the outhouses which is a smithy. In a side room he finds the small girl hiding under the bed. He coaxes her out and manages to persuade her that he is not in league with the goblins and that he is there to rescue her. she settles down and gives her nickname as flea.


Jonas and Nindeh climb the palisade and get upon the roof of the thatched roof of the farmhouse. The goblins in the towers do not seem to be taking much notice. Caeless picks up Flea and sneaks back across the courtyard and helps her onto the palisade. Before Caeless himself can climb up though some goblins emerge onto a balcony above him and squabble. One is thrown over the balcony into the mud at Caeless’s feet. Caeless however manages to stay out of his line of vision.

Nindeh takes hold of the girl, who wiggles and squirms and finally bites her hand to get away as Caeless finally climbs up the palisade grabs the girl and then helps her down onto the outside of the palisade. He tells her to remain here out of site.

Nindeh and Caeless sneak up on the watchtower whilst Jonas approches the hole in the farmhouse roof. The tower is taken, though a goblin in the gate house sees the slaughter of his comrades and lets out the alarm. Jonas slips on the thatching and falls into the hole and lands at the now woken but still dopey Troll.

Stone troll

Now shit hits the fan! Goblins emerge from the barn sleepy and unprepared and take a hail of arrows and bolts from Caeless and Nindeh from the watchtower. Also the guards on the gatehouse are shot and silenced. Zilvia and Kleb enter the farm courtyard through the gatehouse which was unlocked. They try and startle the penned in animals into a stampede, very unsuccessfully.

Kleb is wounded as the goblins round the corner of the well and Zilvia helps carry / drag him up the gatehouse tower just in time. the goblins fall back from the hail of arrows, as there leader emerges from the farmhouse and is wounded first by an arrow in his thigh from Caeless and a bolt from Nindeh which hits him in the head for a glancing blow that knocks him from his plinth and removes a small fragment of rock that had been strapped to his forehead.

Gobspite s brain rock

Meanwhile Jonas in the pantry with the Troll manages to use its stupidity to smash open the pantry door. Unfortunatly the troll picks up Jonas and carries him into the kitchen, looking for food. Finally the troll realises that Jonas would be a taste snack himself. Jonas castes a flame shield spell which causes the troll to drop him. Then the troll belts Jonas right across the room, his jaws slabbering now ready for his lunch…..

Heros of the Town ??
Session 21

SigmarTide 26 2522 – Stromdorf

A week has passed for our Heroes. A grateful Burgermeister allows them to be given two rooms in the nearly vacant town hall. These rooms are furnished, and the services of a maid commissioned by Adler. Meals supplied by the Thunderwater again paid for by Adler.

Jennel is imprisoned and a Witchhunter summoned from Ubersreik. Otto the Innkeeper of the Tanners Arms, with some of his regulars and two members of the Watch try and break Jennel out of the Barracks. They are unsuccessful, Otto is killed in the attempt.

The tunnels under Jennels house are investigated by the watch and they lead to the river and a smugglers cave. The skeleton of a believed smuggler is found, his flesh removed by rats and his skull cracked open. Captain Kessler shows the party a similar skeleton found in the same condition three weeks ago near the Wissland gate.

Brother Grabbe rewards the party for their subjugation of the undead horde of Mourne that desecrated his beloved Garden. He gives them each a black cloth pouch containing, as Luka discovers later some of the Priests nail clippings. Luka is confused by this “reward”. The others place the small pouches about their necks. Luka places his in his pack in disgust.

On the night of the 25th a storm strikes Stromdorf which in its fury wreaks the towns granaries, the harvest stored there, ruined. On the morning of the 26th a near riot occurs at the bakery in the north of town as there is no bread combined with the simmering resentment regarding the arrest of Jennel. That morning Adler requests a meeting with the party.

In the meeting they are introduced to a farmer from the uplands south of Stromdorf, Gubo Ackerland. Essentially the farms in the uplands are being raided of their animal stock to such a degree that within a matter of weeks they will be ruined. This combined with the damage of the storm means that the town is under the risk of starvation. Kessler cannot spare any men due to the simmering’s of discontent from the Tanners district of town. Adler requests that the party investigate and apprehend these rustlers.

Payment is offered in the sum of fifty schillings each, but this the party decline, and Zilvia and Jonas actual donate to the town treasury gold, so that supplies can be purchased from Ubersreik. Adler is grateful indeed!!

Niklas Schulman, the Celestial Wizard bursts in on the meeting, demanding that the party continues their investigation for the map stones. He has been tormented by some vivid dreams. On hearing that the party are to travel south he agrees and whispers to Zilvia that everything is connected.

Setting off to the south in Ackerlands wagon, with Luka left behind to assist the town milita, they pass the haunted Tempest Knap, an Elven ruin upon a hill. The party agree to investigate this site, maybe this is what Schulman was on about. Especially when Ackerland mentions that about a month ago lights seemed to be hovering above the hill. However the farms and raiders first.

They are greeted at the farm, given a warm meal and a change of clothing. Its been very very wet all day. Jonas has grabbed the attention of the farmers sixteen year old daughter, Marien. The farmer has nine children and six field hands.

The raids seem to occur just before midnight, the patrols set by the farmer always report back exhausted with no recollection of any thefts. The dogs refusing to go out at night. The party scout the farm and go on first watch…as the sun dips below the horizon…Night Falls!

Jonas on watch in a small copse struggles to remain awake. Zilvia is distracted by the rugged farmer hand she is with attending the sheep hidden in some boulders to the east of the farm. Caeless is stationed on the roof top of the barn. Eventually at around ten, with Jonas fast asleep, Caeless hears whispered voices to the south approaching Jonas position, he hears the language he hates…. Goblin!
Caeless sends an arrow to alert Zilvia, the Goblins throw some kind of Fungus which induces some form of sleep. Zilvia is ambushed but resists the spoors of the Fungus, her hunk is not so lucky and collapses. The goblins stick some of the fungus up Jonas’s nose. The moon comes out from behind a cloud and Caeless can see five maybe more Goblins leading two cows southward…..

A Friend in Need - The Ties That Bind
Session 19 and 20

SigmarTide 18 2522 – Stromdorf

Personal Journal of Lector Magnus Gottschalk -

I stand in the offices of Herr Kessler both disgusted and ashamed with the travisty of my beloved Stromdorf. What has this town come too. I have just brought a witch and heretic to be tried by the full justice of the law and light of beloved Sigmar.

Jennel needs to be executed, that is beyond a doubt, but that will be the tenth execution in less than a month. How invested in chaos is this town?? Beasts of Tzeench under my town, hidden warrens on cultists, ritual magic dear lord Sigmar help us!

Tzeentch screamer

Some hundred good citizens held in thrall by this witch by some ritual caste in her youth. No wonder the divide in the town. Thanks be praised for my allies, those that I dreamed off have been the anvil to my hammer. I can see that their support and loyalty will be required in the tough times ahead.

Now we have a rat issue under our town too, whatever next….

Personal Journel of Captain Arno Kessler -

They have done it again. Uncovered corruption in our town. First the Holtz family, then the return of Mourns necromatic evil, and now a Witch of Tzeench and cultist. All in a month. Strange times indeed.

The Elf Caeless calming the mob, then escorting the mad to Dr. Schneider, Zilvia also calming the crowd then with the watch dispersing them. Johanas dragging the witch to justice with the good priest and Luka losing an eye.

And now reports of a rat problem in the northern parts of town. I must report to Adler and again seek the help of this valiant band of unlikely heroes.

I need to again write to Ubersreik to send a Witch Hunter to perform a trial and to see how deep the corruption lies in this town. See the full extent that this ritual of the Ties that Bind has run.

And will this rain never stop?

A Friend in Need - Through the Wall !
Session 18

SigmarTide 17 2522 – Stromdorf

Luca is attacked by the lunatic (he is unwashed and smells of vomit). The Lunatic slams Luca into a wall flooring him and forcing him physically through a rotten wall.

Jonas glimpses through the open door and cast a firey storm targeted on the Lunatic, causing him to erupt in flame and curse. Blood and pus spray over Luka, who fears for his health..

Zilvia leaps in, attempting to delay the deranged man, but can’t prevail, leaving Jonas grazed and off balance. All the time, the obviously insane man, is muttering arcane utterances which Jonas just can’t pick up on.

As Luca attempts to pull his body from the wall, Zilvia harries the man. Jonas is hit by a mighty blow hurling him clear through to the street. The impact and the serious nature of his wounds causes Jonas to pass out.

Caeless grabs Luca and tries to help free him. As Luca finally springs free he gets a splinter in his eye, mangling it badly.

Zilvia tries to use leverage to topple, the wounded but still very dangerous lunatic into the street but he resists and strikes back forcing Zilvia back into the house to join Luca and Caeless. Luca grabbing his sword and calling on fortune strikes him in the belly and pinning him to the wall. As he dies he murmurs “incubus” before finally dying.

The party rallies as Zilvia heals to the best of her ability. Unfortunately she does not have the experience to fully heal Lucas eye, and only mitigates the damage. Using a draft from the apocatherys shop that they are in she revives Jonas.

The nosy neighbor appears demanding information on Janelle only to be rebuffed. Caeless and Luca search the room again noting a wedding dress and 9 lanterns. Jonas, in a moment of clarity, decifers the mutterings as " slay the unbeleiver". Whilst examining the corpse, Jonas notices the start of mutation and intricate arcane tattoos. Zilvia escorts Luca to the Doctor and collects the Sigmarite priest on the way back so the party can carry on looking for Janele.

Whilst searching the party find a locket (with a picture of a man and woman inside) and a silver ring. After Jonas lights the lanterns the searching is easier and they find a key, and a loose floor board containing a little money keepsake.

After convincing Magnus (the Sigmarite priest) to accompany her, they arrive back at the house. Magnus proclaims that this looks like the work of the Purple Hand. They return to the cellar and after much investigation find a secret door through the wall that leads to a room with a trap door.

Upon opening the trap door they see an old wooden flight of steps descending into the dark. This leads into shoddy catacombs, both badly maintained and poorly crafted.. They begin there search for Janelle, knowing that they will call for backup if required. Jonas sences all the winds of magic blowing through these tunnels.

They come across a store room, which has a poisoned handle on the door. this is a contact poison the Zilvia discerns has been made with some basic herbs.

In the room they find….

A Friend in Need
Session 17

SigmarTide 17 2522 – Stromdorf

After a shopping trip for Luka (including a donkey to carry it all), the intrepid party were approached by a young lad who had a request to meet the inn keep of the Tanners Arms an inn close to the tannery yards near the Aldorf gate. Once there they are approched by the Inn keeper Otto who makes a plea,
“You see, its Jennel, our apothecary. She hasn’t been seen for three days, and we’re getting
worried about her. Nobody saw her leave her house, but it’s locked up tight. Only thing is, we’ve
seen lights on in some of the rooms, and Gertie Henkelmauer swears she heard shouting coming
from upstairs last night. We’ve tried banging on the doors and shouting, but no one answers. We’re worried someone might have hurt Jennel and be hiding inside, and we don’t know what to do. We were wondering, you see, if maybe you – with all your weapons, you see – maybe you could help

There seems to be some form of divide in the town between North and South. The towns folk her feel that Kessler and the militia will not help. The party agree to investigate.

They find the house and all is quite. The window shutters closed and the door locked. Jennel’s house is a small, two-story building. There is a small vegetable garden towards the back,
around which there is a 6-foot high wooden fence.

The party make entry through one of the windows. The room takes up most of the ground floor of the building. The window shutters are closed, and none of the three lanterns scattered around the room are lit, so much of the room lies in darkness.

They observe muddy prints on the floor, which appear to wander around the room as if searching for something. On investigating the rest of the ground floor they find a set of stairs ascending and another descending. Also they find Jennels herbs and medicinal lab. They also see a ferret that watches them then escapes upstairs.

Luka and Johann descend to the basement and explore whilst Caeless and Zilvia start upstairs. Though more muddy foot prints are seen in the basement Luka and Johan cannot see anything else even though the prints stop at the west wall. They join the others upstairs in the kitchen on the first floor. This is also a mess with food and vomit strewn about the floor.

The party then enter a back bedroom and Johann sees the feret under the bed which he tries to entice out. He is bitten in the nose for his troubles.

Moving onto the balcony the only way to get to the other two rooms. Luka enters the first room which is dark and in a mess. As he approches one of the beds emerging behind him and taking him by surprise is a large wild looking man….!
Zealot02 03s

Back From the Dead
Session 16

SigmarTide 16 2522 – Stromdorf

Mourn is finally trapped in the Necklace, which is place into a flask of Holy Water blessed by the Priest of Morr, Brother Grabbe. Grabbe will write to his elders in Aldorf and Ubersreik for advice on its destruction or containment.The party then decide to return to town as Grabbe and then need medical attention urgently. They take a wheelbarrow for the Marble Headstone. Waltrout is dressed in some of Grabbes robes to hide the blasphemious tattoo onto his flesh.

On the parties arrival to town they are wisked to Adlers office and with Captain Kessler the events of the last day are gone through. Adler is releaved by the end of the undead menace and the party are rewarded. It is agreed that Waltrout is imprisioned until Grabbe contacts his superiors for advice. Grabbe and the party are escorted to Dr. Hartlieb Schneider’s infirmary.

The doctor is informed that the party and priest are to be healed at the towns expense. For the next week the party are healed to full health and cured of their diseases. Zilvia working tirelessly to assist the Doctor.

Whilst ensconsed they are first visited by Lector Magnus Gottschalk the priest of Sigmar and then by Niklas Schulmann during that week. Magnus believes that Waltrout should be put to death for his crime. Stupidity should not save him. It is agreed by the party. Niklas has come for the Marble Headstone, so that he can continue his studies, he leaves promptly.

When they finally leave the infirmary they go to the Thunderwater Inn, and given a solid round of applause by the Inns regulars. Whilst eating a hearty (and free) breakfast they are approched by an urchin, and asked if they would see the Innkeeper, Otto Lidst, of the Tanners Arms near the Altdorf gate. They agree after they have spoken to Niklas about the marble elf stones.

Niklas has the room in the attic. He has cleared a space on the floor for the stones and has drawn the outline of the completed stone with chalk. Niklas requests that they conyinue their search for the other stones. Zilvia grows suspicious of Niklas’s attitude and causes a ‘scene’ by trying to grab the wizards staff. For a brief moment Zilvia sees that Niklas is badly injured but the visage is quickly gone. No one else saw this and the rest of the party believe that Zilvia is just stressed. Zilvia however is convinced that the Celestial Wizard is not as he seems.

The party then leave and go on their way to the Tanners Arms to see what awaits them there…

Letter to Mirinda de Sorbo
Session 15

SigmarTide 9th 2522 – Stromdorf

Luka sends a letter to his Mother

Dear Mama
As I have these words written down I realize the deep regret I have for leaving Marienburg. Perhaps it would be better if I had been put in the shade fighting for the honour of the Bompensero family. The things I have seen would put the fear into all the henchman working for the Tilian families.

I was under contract to the bürgermeister of Stormdorf to go with a wizard called Jonas, a healing woman named Silvia and Caeless the woodelf to find out why the dead have risen. These are questions that normal people do not persue. We found out that a long dead necromancer had risen again. We caught him while he was in possession of a dead noble womans body, trying to steal the body of the priest of Morr. There was this walking skeleton who protected him and as I fought my way past it to confront the necromancer he grabbed at my soul and I fell into darkness. From what I hear Jonas the wizard and Caeless defeated the necromancer as his wicked soul jumped from body to body. I still wonder about that arrow hole in my leg.

Mama I miss our house, the good food and I regret having tread the wrong path, for now it seems that the gates of Hades have opened and the minions of darkness are trying to take me. I have no more fear and discovery of my location by the the other families is of no more consequence, I actually pity those that find me.

Keep healthy and give my respect and regards to Papa

Luka de Sorbo

In Morrs Garden and Beyond...
Session 14

SigmarTide 9th 2522 – Stromdorf

The party leave the crypt and go up the stairs into the storm and daylight. Surrounded by its high walls, the Garden consists of haphazard rows of modest gravestones, almost overgrown with bushes of black roses. The rain is heavy, turning the ground into thick mud, the sky heavy and the occasional flashes of lightning.

At the far end of the Garden is a Mausoleum. They start heading towards it. In the centre of the Garden stands a low tomb of grey stone carved with the Stichelm’s dragon crest. The front of the tomb has been split asunder, shards of stone scattered across the rain sodden mud. The bones are gone!

Also in a niche there are shards of marble, where a headstone rescided but is also missing. As the party investigate the tomb earth a hand suddenly shoots up from one of the graves nearby. Then another, and another. The dead burst from the sodden earth in a wave of rotting flesh. Within moments a shambling horde of decaying men and women, old and young have dragged themselves from their graves, groaning in hunger. The party are surrounded.

Caeless rushes to the Mausoleum using is agility to move swiftly through the horde. The other three start to battle their way through the clawing hands. Caeless starts to provide some effective fire with his bow and partially clears a path through for the others who become inspired by this display. Jonas tries to caste a spell but is too shocked and stunned to concentrate. Luka with his halberd swing left and right cleves his way through, with Zilva and Jonas staying close and almost hanging off him. Clawed and chewed upon they finally get to the Mausoleum as caeless opens the door.

They slam the door behind them, bracing it with Luka’s crowbar. The Undead begin pounding on the door as thunder rumbles in the distance. A candle is lit, when Luka stands and cracks a human thigh bone, and the party are confronted by a bizzare site. Every conceivable space has been decorated with human bones. The centre of the room is dominated by a pyramid of skulls, eight feet tall, almost reaching the ceiling beams. In each corner stand elegant candelabra, crafted from hundreds of small bones, creating a beautiful spiral pattern. To the right of the skull pyramid a stone stairs circle down into darkness.

With Caeless taking the lead the pary descend the stairs, eventually a light can be seen ahead. The stairs end in an open doorway, through which streams yellow light. The party enter the crypt with a low ceiling. Around the walls, lit oil-lamps are set into small recesses. On the left side of the chamber is a large elm table, on which lies open a large leather-bound book, displaying its beautifully illuminated pages. Also on the table is a complete human skull. Four black curtains hang on the walls. Two doors on the north wall stand ajar.

Waltrout is cowering near the table. He scrambles to his feet, brandishing a silver knife, beads of sweat trailing down his face. Faint chanting can be heard from the room beyond the left most door. Waltrout tells the party to leave and not hurt his friends.

Luka intimidiates Waltrout who cowers again near the table, Zilvia looks behind one of the black curtains and is frightened by a large skeletal statue. Luka approches the table and the skulls mouth begins to open and close in mockery. Luka swings his halberd at the skull and last an almighty blow on the skull, which shatters the halberd!

Coming through the open door is the corpse of Olaus Stichelm, blocking entrance to the room beyond. The corpse is wearing a breastplate and helm, green with age and weilds a greatsword in one hand with ease. Strapped to its arm is a chunk of white marble carved with the words “Olaus Stichelm, the Saviour of Our Town” This is the headstone of his tomb, and looks similar to the Lightening Stone.

The four heroes look at each other and with determination prepare for the coming fight….

Under Morrs Garden
Session 13

SigmarTide 9th 2522 – Stromdorf

With the miscast of one of his spells, Jonas is confronted by a Nurgle Imp, that seems to be determined to bring the unluck young wizard to papa Nurgle. In a determined effort the Nurgle chases the wizard around the chamber and finally clambers up his body to deliver a full putrid tongue kiss and vomits maggots and filth all over him. Caeless tries to hit it with some arrows but its so fast and acrobatic they all miss. Meanwhile luka wades through the zombies and protects Zilvia his lady lust.

Jonas casts the Shielding Winds of Aqshy to give himself some protection from the energetic Imp and Zilvia comes to assist. As The Imp summons more power it seems to expand and then shrink to a small ball and says 2goodbye2 with a wave and disapeers with a pop. Luka gets clombered in the face by the remaining zombie and is left spitting teeth. Finally Jonas despatches the zombie with a flameblast sending it across the chamber as a flaming husk.

The party catch their breathes.

Luka wants out. He is badly hurt and stumbles down the passage way with the taunts of Zilvia ringing in his ears. The reamining three search the rest of the chamber. Jonas is of the font but Zilvia takes a drink and feels much better. Caeless goes and gets Luka so that he can drink from the wonderous font.

After all imbibe of the healing holy waters, they are left with the problem of the door.

Luka and Caeless charge the wall near the door with the brazzier and after several efforts the plaster and brickwork begins to crumble. Then Luka using his crowbar and halberd exposes the hinges and finally breaks them. The door gives way, revealing a stairway ascending and gloomy daylight can be seen at the top.

Looking at each other nervously, but with determination the party goes up the steps to find out what has happened here and to locate Brother Grabbe….

The Inn and The Garden
Session 12

In the midst of the fight at the inn a sweating Luka strike at the leading zombie, who appear to have once been Otto who is attempting to attack Jonas. Jonas quickly evades the attack. Caeless is hard pressed out side so he quickly gives himself some space, before pinning a zombie to the door. As the fight progresses Caeless sees an old man hobbling towards the Inn. The fight is soon over and Zilvia lends the party her healing skills, providing more of a comfort than any real benefit. Captain Kessler arrives with four guards to investigate, and after listening to a excited innkeeper explain the recent events ,the old man explains that a Skeleton recently “came Alive” whilst the party take a short breather. Kessler leaves to ensure the town is protected from the wall, delegating the Skeleton problem to the intrepid heros. The old man, Hieronymus Kopfchen, a retired lecturer in anatomy and medicine, asks that the party rid his home of the bothersome Skeleton.

The party leave and walk through an alarmed town, before reaching the scholars house. After one look Jonas decerns that the Skeleton is indeed animated, but confined and not really a problem. Ziliva borrows some medical texts and a battered leather satchel, before enjoying a relaxing herbal tea made by Heirmionus. The heros return to the inn and retire for the night. The following day the inn keeper delivers a message that Capt Kessler requests a meeting in the Market Square. The name Olaus Stichelm is mentioned again. The party head to the town hall to meet the Captain who talks about the suicide on a young lady. Niklas Schulmann emerges muttering about vile necromancy. The town Burgomeister Phillip Adler, moans about the events of last night, whilst Captain Kessler maintains that Lazarus Mourn burnt at the stake last year for his vile practices – to find him you would have to go the the Garden of Morr. Also Adler wants his dreams interpreted by Brother Grabbe, the Priest of Morr. They find out that the dead girl, who recently committed suicide was call Madriga. The party look at the statue of Olaus Stichelm, before deciding to investigate at the Garden.

On the way to the Garden, Caeless feels that the party is being tracked. The party quickly make the accaintance of Waltrout Glockner and take him with them as a guide. They can’t cross the river as there is no barge. Waltrout guides them to a tunnel which they edge through. About half way they notice that their intrepid guide has slipped away. They eventually reach the temple and are confronted by a zombie. After the brief fight the party is on tenter hooks waiting to see what awaits …..


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